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SoundfontsHere's some SNES game soundfonts I've made. They were made using OPENSPC, modplug tracker and Vienna Soundfont Studio. Each soundfont has all the instrumental samples from each respective game, as far as I am aware, however not all instruments have been created (envelopes, etc.) so you may have to do that yourself. They are all tuned to concert pitch*, irrespective of how out of tune they are in the games. Also, they don't conform to GM, so they're really intended for composition rather than playback of MIDI data. No SNES APU DSP is on any of the samples either - they're all dry, so you'll have to add that yourself too - some simple reverb and delay VST effects may be adequate. *One last thing - the sample looppoints get screwed up with certain soundfont loaders, like sfz, and that can make the samples sound out of tune and have a bizarre timbre. I would recommend using Kontakt, or something else that works. Anyway, enjoy! Super Mario World (October 2008) |